Workaround for stupid float errors in boxKDE 3D

This commit is contained in:
2018-08-01 16:01:49 +02:00
parent cbba812558
commit 9388e6e725
4 changed files with 34 additions and 72 deletions

View File

@@ -68,6 +68,12 @@ public:
return _Point3<size_t>(x, y, z);
}
TValue minimum() const
{
size_t minValueIndex = std::distance(val_begin(), std::min_element(val_begin(), val_end()));
return values[minValueIndex];
}
_Point3<size_t> maximum() const
{
size_t maxValueIndex = std::distance(val_begin(), std::max_element(val_begin(), val_end()));