moved from ray3 to floorplan/3D
worked on new wall models refactoring
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@@ -57,6 +57,9 @@ public:
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/** get the bbox's size */
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const Point3 getSize() const {return p2-p1;}
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/** get the boox's center */
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const Point3 getCenter() const {return (p2+p1)/2;}
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/** equal? */
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bool operator == (const BBox3& o) const {
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return (p1.x == o.p1.x) &&
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