added new sanity checks and compile-time assertions to prevent errors
fixed stair-building issue new test-cases added elevator support fixed/improved some walker modules
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@@ -58,6 +58,9 @@ public:
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(void) state;
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// for elevator edges [same (x,y) but different z] do not adjust anything
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if (curNode.x_cm == nextNode.x_cm && curNode.y_cm == nextNode.y_cm && curNode.z_cm != nextNode.z_cm) {return;}
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// get the heading denoted by the way from curNode to nextNode
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const Heading head(curNode.x_cm, curNode.y_cm, nextNode.x_cm, nextNode.y_cm);
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@@ -80,6 +83,10 @@ public:
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(void) startNode;
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// for elevator edges [same (x,y) but different z] just return 1
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if (curNode.x_cm == potentialNode.x_cm && curNode.y_cm == potentialNode.y_cm && curNode.z_cm != potentialNode.z_cm) {return 1.0;}
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// get the heading between curNode and potentialNode
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const Heading head(curNode.x_cm, curNode.y_cm, potentialNode.x_cm, potentialNode.y_cm);
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