worked on 2D/3D raytracing

adjusted BVH
improved 2D/3D BVH
new bounding volumes
new test cases
renamed some test-cases for grouping reasons
made GPC header-only using slight adjustments
This commit is contained in:
2017-09-13 08:08:00 +02:00
parent c19d18a3a6
commit 686151b511
38 changed files with 1257 additions and 253 deletions

24
tests/geo/TestPoint3.cpp Normal file
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#ifdef WITH_TESTS
#include "../Tests.h"
#include "../../geo/Point3.h"
TEST(Geo_Point3, math) {
Point3 p1(1,2,3);
p1 += Point3(2,3,4);
ASSERT_EQ(p1, Point3(3,5,7));
Point3 p2 = Point3(-2,-1,-4) + p1;
ASSERT_EQ(p2, Point3(1, 4, 3));
p2 -= Point3(1, 2, 3);
ASSERT_EQ(p2, Point3(0,2,0));
Point3 p3 = Point3(1,2,3)*2;
ASSERT_EQ(p3, Point3(2,4,6));
}
#endif