worked on 2D/3D raytracing
adjusted BVH improved 2D/3D BVH new bounding volumes new test cases renamed some test-cases for grouping reasons made GPC header-only using slight adjustments
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@@ -3,7 +3,7 @@
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#include "../Tests.h"
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#include "../../geo/Length.h"
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TEST(Length, float) {
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TEST(Geo_Length, float) {
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static constexpr float delta = 0.00001;
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@@ -24,7 +24,7 @@ TEST(Length, float) {
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}
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TEST(Length, int) {
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TEST(Geo_Length, int) {
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LengthI l1 = LengthI::m(1.0);
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ASSERT_EQ(1, l1.m());
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