worked on 2D/3D raytracing
adjusted BVH improved 2D/3D BVH new bounding volumes new test cases renamed some test-cases for grouping reasons made GPC header-only using slight adjustments
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@@ -58,7 +58,7 @@ public:
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}
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/** ctor with custom seed */
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DrawList(const uint32_t seed) : cumProbability(0), gen(defRndGen(seed)) {
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DrawList(const uint32_t seed) : cumProbability(0), defRndGen(seed), gen(defRndGen) {
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;
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}
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