worked on 2D/3D raytracing
adjusted BVH improved 2D/3D BVH new bounding volumes new test cases renamed some test-cases for grouping reasons made GPC header-only using slight adjustments
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@@ -1,5 +1,5 @@
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#ifndef RAY3_H
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#define RAY3_H
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#ifndef GEO_RAY3_H
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#define GEO_RAY3_H
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#include "Point3.h"
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@@ -25,4 +25,4 @@ public:
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};
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#endif // RAY3_H
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#endif // GEO_RAY3_H
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