refactored the new floorplan

new helper methods/operator toe geo classes
This commit is contained in:
kazu
2016-05-24 17:01:56 +02:00
parent d0801606b7
commit 51cab55d37
10 changed files with 937 additions and 9 deletions

View File

@@ -70,6 +70,12 @@ public:
return true;
}
/** grow the bbox by the amount given for each dimension */
void grow(const Point2& p) {
p1 -= p; // decrease minimum
p2 += p; // increase maximum
}
};
#endif // BBOX2_H

View File

@@ -18,8 +18,12 @@ private:
public:
/** empty ctor */
BBox3() : p1(MAX,MAX,MAX), p2(MIN,MIN,MIN) {;}
/** ctor with min and max */
BBox3(const Point3 min, const Point3 max) : p1(min), p2(max) {;}
/** adjust the bounding-box by adding this point */
void add(const Point3& p) {
@@ -71,6 +75,12 @@ public:
p2 += p; // increase maximum
}
/** set both, min/max z to the same value */
void setZ(const float z) {
p1.z = z;
p2.z = z;
}
/** does the bbox contain the given point? */
bool contains(const Point3& p) const {
if (p.x < p1.x) {return false;}

View File

@@ -14,8 +14,13 @@ public:
public:
/** empty ctor */
Line2() : p1(), p2() {;}
/** value ctor */
Line2(const Point2 p1, const Point2 p2) : p1(p1), p2(p2) {;}
/** value ctor */
Line2(const float x1, const float y1, const float x2, const float y2) : p1(x1,y1), p2(x2,y2) {;}
// bool getSegmentIntersection(const Line& other) const {
@@ -24,6 +29,30 @@ public:
// }
/** get intersection between these two lines (unlimited length!) */
bool getLineIntersection(const Line2& other, Point2& result) const {
double bx = p2.x - p1.x;
double by = p2.y - p1.y;
double dx = other.p2.x - other.p1.x;
double dy = other.p2.y - other.p1.y;
double b_dot_d_perp = bx*dy - by*dx;
if(b_dot_d_perp == 0) {return false;}
double cx = other.p1.x - p1.x;
double cy = other.p1.y - p1.y;
double t = (cx*dy - cy*dx) / b_dot_d_perp;
result.x = p1.x + t * bx;
result.y = p1.y + t * by;
return true;
}
bool getSegmentIntersection(const Line2& other) const {
const float bx = p2.x - p1.x;
@@ -49,6 +78,34 @@ public:
}
bool getSegmentIntersection(const Line2& other, Point2& result) const {
const double bx = p2.x - p1.x;
const double by = p2.y - p1.y;
const double dx = other.p2.x - other.p1.x;
const double dy = other.p2.y - other.p1.y;
const double b_dot_d_perp = bx*dy - by*dx;
if(b_dot_d_perp == 0) {return false;}
const double cx = other.p1.x - p1.x;
const double cy = other.p1.y - p1.y;
const double t = (cx * dy - cy * dx) / b_dot_d_perp;
if(t < 0 || t > 1) {return false;}
const double u = (cx * by - cy * bx) / b_dot_d_perp;
if(u < 0 || u > 1) {return false;}
result.x = p1.x + t * bx;
result.y = p1.y + t * by;
return true;
}
};
#endif // LINE2D_H

View File

@@ -38,6 +38,10 @@ struct Point2 {
bool operator == (const Point2& o) const {return x==o.x && y==o.y;}
bool operator != (const Point2& o) const {return x!=o.x || y!=o.y;}
Point2 perpendicular() const {return Point2(-y, x);}
/** get the distance between this point and the other one */
float getDistance(const Point2& o) const {

View File

@@ -46,6 +46,8 @@ struct Point3 {
bool operator == (const Point3& o) const {return x==o.x && y==o.y && z==o.z;}
bool operator != (const Point3& o) const {return x!=o.x || y!=o.y || z!=o.z;}
Point2 xy() const {return Point2(x,y);}
/** read-only array access */