refactored the new floorplan
new helper methods/operator toe geo classes
This commit is contained in:
302
floorplan/v2/FloorplanReader.h
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302
floorplan/v2/FloorplanReader.h
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#ifndef FLOORPLANREADER_H
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#define FLOORPLANREADER_H
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#include <iostream>
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#include "Floorplan.h"
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#include "../../Assertions.h"
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#include "../../lib/tinyxml/tinyxml2.h"
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namespace Floorplan {
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using namespace tinyxml2;
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/**
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* read an IndoorMaps from XML-data
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*/
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class Reader {
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public:
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/** read an IndoorMap from the given XML-file */
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static IndoorMap* readFromFile(const std::string& file) {
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setlocale(LC_NUMERIC, "C");
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XMLDocument doc;
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doc.LoadFile(file.c_str());
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return parse(doc);
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}
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/** read an IndoorMap from the given XMl-string */
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static IndoorMap* readFromString(const std::string& str) {
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setlocale(LC_NUMERIC, "C");
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XMLDocument doc;
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doc.Parse(str.c_str(), str.length());
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return parse(doc);
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}
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private:
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#define FOREACH_NODE(out, in) for( const XMLElement* out = (XMLElement*) in->FirstChild(); out; out = (XMLElement*) out->NextSibling() )
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static void assertNode(const std::string& node, const XMLElement* el) {
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std::string err = std::string("unexpected node '") + el->Name() + "' expected '" + node + "'";
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Assert::equal(node, std::string(el->Name()), err);
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}
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/** parse the complete document */
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static IndoorMap* parse(XMLDocument& doc) {
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return parseMap((XMLElement*)doc.FirstChild());
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}
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/** parse the <map> node */
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static IndoorMap* parseMap(const XMLElement* el) {
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std::cout << el->Name() << std::endl;
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IndoorMap* map = new IndoorMap();
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map->width = el->FloatAttribute("width");
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map->depth = el->FloatAttribute("depth");
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FOREACH_NODE(n, el) {
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if (std::string("floors") == n->Name()) {map->floors = parseFloors(n);}
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}
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return map;
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}
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/** parse the <floors> node */
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static std::vector<Floor*> parseFloors(const XMLElement* el) {
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std::vector<Floor*> floors;
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FOREACH_NODE(n, el) {
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if (std::string("floor") == n->Name()) {floors.push_back(parseFloor(n));}
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}
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return floors;
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}
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/** parse one <floor> node */
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static Floor* parseFloor(const XMLElement* el) {
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Floor* floor = new Floor();
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floor->atHeight = el->FloatAttribute("atHeight");
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floor->height = el->FloatAttribute("height");
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floor->name = el->Attribute("name");
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FOREACH_NODE(n, el) {
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if (std::string("outline") == n->Name()) {floor->outline = parseFloorOutline(n);}
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if (std::string("obstacles") == n->Name()) {floor->obstacles = parseFloorObstacles(n);}
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if (std::string("accesspoints") == n->Name()) {floor->accesspoints = parseFloorAccessPoints(n);}
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if (std::string("beacons") == n->Name()) {floor->beacons = parseFloorBeacons(n);}
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if (std::string("regions") == n->Name()) {floor->regions = parseFloorRegions(n);}
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if (std::string("underlays") == n->Name()) {floor->underlays = parseFloorUnderlays(n);}
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}
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return floor;
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}
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/** parse the <accesspoints> tag */
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static std::vector<AccessPoint*> parseFloorAccessPoints(const XMLElement* el) {
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assertNode("accesspoints", el);
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std::vector<AccessPoint*> vec;
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FOREACH_NODE(n, el) {
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if (std::string("accesspoint") == n->Name()) { vec.push_back(parseAccessPoint(n)); }
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}
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return vec;
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}
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/** parse the <underlays> tag */
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static FloorUnderlays parseFloorUnderlays(const XMLElement* el) {
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FloorUnderlays res;
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FOREACH_NODE(n, el) {
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if (std::string("underlay") == n->Name()) { res.push_back(parseFloorUnderlay(n)); }
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}
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return res;
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}
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/** parse an underlay image */
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static UnderlayImage* parseFloorUnderlay(const XMLElement* el) {
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UnderlayImage* img = new UnderlayImage();
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img->anchor.x = el->FloatAttribute("x");
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img->anchor.y = el->FloatAttribute("y");
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img->scaleX = el->FloatAttribute("sx");
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img->scaleY = el->FloatAttribute("sy");
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img->name = el->Attribute("name");
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img->filename = el->Attribute("file");
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return img;
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}
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// /** parse the <other> tag */
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// static FloorKeyValue parseFloorKeyValue(const XMLElement* el) {
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// FloorKeyValue res;
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// FOREACH_NODE(n, el) {
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// if (std::string("keyval") == n->Name()) { res.elements.push_back(parseKeyValueElement(n)); }
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// }
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// return res;
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// }
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/** parse one <keyval> element */
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static KeyValueElement* parseKeyValueElement(const XMLElement* n) {
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KeyValueElement* elem = new KeyValueElement();
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const XMLAttribute* attr = n->FirstAttribute();
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while (attr) {
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elem->params[attr->Name()] = attr->Value();
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attr = attr->Next();
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}
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return elem;
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}
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static AccessPoint* parseAccessPoint(const XMLElement* n) {
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assertNode("accesspoint", n);
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AccessPoint* ap = new AccessPoint();
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ap->mac = n->Attribute("mac");
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ap->name = n->Attribute("name");
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ap->pos = parsePoint3(n);
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return ap;
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}
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/** parse the <beacons> tag */
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static std::vector<Beacon*> parseFloorBeacons(const XMLElement* el) {
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std::vector<Beacon*> vec;
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FOREACH_NODE(n, el) {
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if (std::string("beacon") == n->Name()) { vec.push_back(parseBeacon(n)); }
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}
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return vec;
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}
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static Beacon* parseBeacon(const XMLElement* n) {
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assertNode("beacon", n);
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Beacon* b = new Beacon();
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b->mac = n->Attribute("mac");
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b->name = n->Attribute("name");
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b->pos = parsePoint3(n);
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return b;
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}
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static std::vector<FloorRegion*> parseFloorRegions(const XMLElement* el) {
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std::vector<FloorRegion*> vec;
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FOREACH_NODE(n, el) {
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if (std::string("region") == n->Name()) { vec.push_back(parseFloorRegion(n)); }
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}
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return vec;
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}
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static FloorRegion* parseFloorRegion(const XMLElement* n) {
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assertNode("region", n);
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FloorRegion* reg = new FloorRegion();
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reg->name = n->Attribute("name");
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reg->poly = parsePoly2(n);
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return reg;
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}
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/** parse the <obstacles> tag */
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static std::vector<FloorObstacle*> parseFloorObstacles(const XMLElement* el) {
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assertNode("obstacles", el);
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std::vector<FloorObstacle*> obstacles;
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FOREACH_NODE(n, el) {
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// if (std::string("wall") == n->Name()) {obstacles.push_back(parseFloorObstacleWall(n));}
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// if (std::string("door") == n->Name()) {obstacles.push_back(parseFloorObstacleDoor(n));}
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// if (std::string("window") == n->Name()) {obstacles.push_back(parseFloorObstacleWindow(n));}
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// if (std::string("pillar") == n->Name()) {obstacles.push_back(parseFloorObstaclePillar(n));}
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if (std::string("obstacle") == n->Name()) {obstacles.push_back(parseFloorObstacleLine(n));} // OLD
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if (std::string("line") == n->Name()) {obstacles.push_back(parseFloorObstacleLine(n));}
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if (std::string("circle") == n->Name()) {obstacles.push_back(parseFloorObstacleCircle(n));}
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}
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return obstacles;
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}
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/** parse one line */
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static FloorObstacleLine* parseFloorObstacleLine(const XMLElement* el) {
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return new FloorObstacleLine(
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parseObstacleType(el->Attribute("type")),
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parseMaterial(el->Attribute("material")),
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el->FloatAttribute("x1"), el->FloatAttribute("y1"),
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el->FloatAttribute("x2"), el->FloatAttribute("y2")
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// parsePoint2((XMLElement*) el->FirstChildElement("from")),
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// parsePoint2((XMLElement*) el->FirstChildElement("to"))
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);
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}
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/** parse one cirlce */
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static FloorObstacleCircle* parseFloorObstacleCircle(const XMLElement* el) {
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return new FloorObstacleCircle(
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parseObstacleType(el->Attribute("type")),
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parseMaterial(el->Attribute("material")),
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el->FloatAttribute("cx"), el->FloatAttribute("cy"),
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//parsePoint2((XMLElement*) el->FirstChildElement("from")),
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el->FloatAttribute("radius")
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);
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}
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/** parse a floor's <outline> tag */
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static FloorOutline parseFloorOutline(const XMLElement* el) {
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FloorOutline outline;
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FOREACH_NODE(n, el) {
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if (std::string("polygon") == n->Name()) {
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outline.push_back(parseFloorPolygon(n)); // TODO
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}
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}
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return outline;
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}
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/** parse one polygon */
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static FloorOutlinePolygon* parseFloorPolygon(const XMLElement* el) {
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FloorOutlinePolygon* poly = new FloorOutlinePolygon();
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poly->name = el->Attribute("name");
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poly->method = parseOutlineMethod(el->Attribute("method"));
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poly->poly = parsePoly2(el);
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return poly;
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}
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/** parse a 2d-polygon denoted by several points */
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static Polygon2 parsePoly2(const XMLElement* el) {
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Polygon2 poly;
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FOREACH_NODE(n, el) {
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if (std::string("point") == n->Name()) {
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const Point2 p2 = parsePoint2(n);
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poly.points.push_back(p2);
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}
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}
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return poly;
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}
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/** parse a 2D point (x,y) using the given tag's attributes. missing attributes are set to 0 */
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static Point2 parsePoint2(const XMLElement* el) {
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Point2 point;
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point.x = el->FloatAttribute("x");
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point.y = el->FloatAttribute("y");
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return point;
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}
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/** parse a 3D point (x,y,z) using the given tag's attributes. missing attributes are set to 0 */
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static Point3 parsePoint3(const XMLElement* el) {
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Point3 point;
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point.x = el->FloatAttribute("x");
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point.y = el->FloatAttribute("y");
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point.z = el->FloatAttribute("z");
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return point;
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}
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static ObstacleType parseObstacleType(const std::string type) {
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try {
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return (ObstacleType) std::stoi(type);
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} catch (...) {
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return ObstacleType::UNKNOWN;
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}
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}
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static Material parseMaterial(const std::string material) {
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try {
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return (Material) std::stoi(material);
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} catch (...) {
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return Material::UNKNOWN;
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}
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}
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static OutlineMethod parseOutlineMethod(const std::string method) {
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try {
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return (OutlineMethod) std::stoi(method);
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} catch (...) {
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return OutlineMethod::ADD;
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}
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}
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};
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}
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#endif // FLOORPLANREADER_H
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