Added 3D boxKDE
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114
smc/filtering/estimation/ParticleFilterEstimationBoxKDE3D.h
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114
smc/filtering/estimation/ParticleFilterEstimationBoxKDE3D.h
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#ifndef PARTICLEFILTERESTIMATIONBOXKDE3D_H
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#define PARTICLEFILTERESTIMATIONBOXKDE3D_H
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#include <vector>
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#include "../../Particle.h"
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#include "../../ParticleAssertions.h"
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#include "ParticleFilterEstimation.h"
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#include "../../../Assertions.h"
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#include "../../../math/boxkde/benchmark.h"
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//#include "../../../math/boxkde/DataStructures.h"
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#include "../../../math/boxkde/Image3D.h"
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#include "../../../math/boxkde/BoxGaus3D.h"
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#include "../../../math/boxkde/Grid3D.h"
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#include "../../../grid/Grid.h"
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#include "../../../floorplan/v2/FloorplanHelper.h"
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#include "../../../navMesh/NavMesh.h"
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namespace SMC {
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/**
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* calculate an estimation based on the fast
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* boxed KDE of Bulli
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*/
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template <typename State>
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class ParticleFilterEstimationBoxKDE3D : public ParticleFilterEstimation<State> {
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private:
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/** boundingBox for the boxKDE */
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_BBox3<float> bb;
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/** histogram/grid holding the particles*/
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std::unique_ptr<Grid3D<float>> grid;
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/** bandwith for KDE */
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Point3 bandwith;
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public:
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ParticleFilterEstimationBoxKDE3D(){
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//keine boesen woerter
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}
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ParticleFilterEstimationBoxKDE3D(const Floorplan::IndoorMap* map, const Point3 gridsize_m, const Point3 bandwith) {
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this->bandwith = bandwith;
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this->bb = FloorplanHelper::getBBox(map);
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this->bb.grow(10);
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// Create histogram
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size_t nBinsX = (size_t)((this->bb.getMax().x - this->bb.getMin().x) / gridsize_m.x);
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size_t nBinsY = (size_t)((this->bb.getMax().y - this->bb.getMin().y) / gridsize_m.y);
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size_t nBinsZ = (size_t)((this->bb.getMax().z - this->bb.getMin().z) / gridsize_m.z);
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this->grid = std::make_unique<Grid3D<float>>(bb, nBinsX, nBinsY, nBinsZ);
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}
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template <typename Tria> ParticleFilterEstimationBoxKDE3D(const NM::NavMesh<Tria>* mesh, const Point3 gridsize_m, const Point2 bandwith){
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this->bandwith = bandwith;
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this->bb = mesh->getBBox();
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this->bb.grow(10);
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// Create histogram
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size_t nBinsX = (size_t)((this->bb.getMax().x - this->bb.getMin().x) / gridsize_m.x);
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size_t nBinsY = (size_t)((this->bb.getMax().y - this->bb.getMin().y) / gridsize_m.y);
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size_t nBinsZ = (size_t)((this->bb.getMax().z - this->bb.getMin().z) / gridsize_m.z);
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this->grid = std::make_unique<Grid3D<float>>(bb, nBinsX, nBinsY, nBinsZ);
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}
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State estimate(const std::vector<Particle<State>>& particles) override {
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// compile-time sanity checks
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static_assert( HasOperatorPlusEq<State>::value, "your state needs a += operator!" );
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static_assert( HasOperatorDivEq<State>::value, "your state needs a /= operator!" );
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static_assert( HasOperatorMul<State>::value, "your state needs a * operator!" );
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static_assert( std::is_constructible<State, Point3>::value, "your state needs a constructor with Point3!");
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//TODO: check for function getX() and getY()
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grid->clear();
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for (Particle<State> p : particles)
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{
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//grid.add receives position in meter!
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grid->add(p.state.getX(), p.state.getY(), p.state.getZ(), p.weight);
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}
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_Point3<float> __maxPos;
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double __weight = grid->maximum(__maxPos);
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int nFilt = 3;
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float sigmaX = bandwith.x / grid->binSizeX;
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float sigmaY = bandwith.y / grid->binSizeY;
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float sigmaZ = bandwith.z / grid->binSizeY;
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BoxGaus3D<float> boxGaus;
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boxGaus.approxGaus(grid->image(), Point3(sigmaX, sigmaY, sigmaZ), nFilt);
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_Point3<float> maxPos;
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double weight = grid->maximum(maxPos);
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Assert::isFalse( (isnan(weight)), "the sum of particle weights is NaN!");
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Assert::isTrue( (weight != 0), "the sum of particle weights is null!");
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//this depends on the given state
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return State(maxPos);
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}
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};
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}
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#endif // PARTICLEFILTERESTIMATIONBOXKDE3D_H
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