fixed typo in normal, added gt point 3d
This commit is contained in:
@@ -251,9 +251,9 @@ namespace Floorplan {
|
||||
/** a GroundTruthPoint located somewhere on a floor */
|
||||
struct GroundTruthPoint {
|
||||
int id; //TODO: this value can be changed and isn't set incremental within the indoormap
|
||||
Point2 pos;
|
||||
Point3 pos;
|
||||
GroundTruthPoint() : id(), pos() {;}
|
||||
GroundTruthPoint(const int& id, const Point2& pos) : id(id), pos(pos) {;}
|
||||
GroundTruthPoint(const int& id, const Point3& pos) : id(id), pos(pos) {;}
|
||||
bool operator == (const GroundTruthPoint& o) const {return (o.id == id) && (o.pos == pos);}
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user