worked on floorplan (v2)

worked on grid-generation (v2)
new helper methods for geometry
new test cases
This commit is contained in:
2016-07-13 19:11:18 +02:00
parent cc21cbb0ea
commit 34e52cd7f0
26 changed files with 2083 additions and 272 deletions

View File

@@ -10,7 +10,8 @@
namespace Floorplan {
using namespace tinyxml2;
using XMLAttr = tinyxml2::XMLAttribute;
using XMLElem = tinyxml2::XMLElement;
/**
* read an IndoorMaps from XML-data
@@ -22,35 +23,37 @@ namespace Floorplan {
/** read an IndoorMap from the given XML-file */
static IndoorMap* readFromFile(const std::string& file) {
setlocale(LC_NUMERIC, "C");
XMLDocument doc;
doc.LoadFile(file.c_str());
tinyxml2::XMLDocument doc;
const tinyxml2::XMLError res = doc.LoadFile(file.c_str());
if (res != tinyxml2::XMLError::XML_SUCCESS) {throw Exception("error while loading XML " + file);}
return parse(doc);
}
/** read an IndoorMap from the given XMl-string */
static IndoorMap* readFromString(const std::string& str) {
setlocale(LC_NUMERIC, "C");
XMLDocument doc;
doc.Parse(str.c_str(), str.length());
tinyxml2::XMLDocument doc;
const tinyxml2::XMLError res = doc.Parse(str.c_str(), str.length());
if (res != tinyxml2::XMLError::XML_SUCCESS) {throw Exception("error while parsing XML");}
return parse(doc);
}
private:
#define FOREACH_NODE(out, in) for( const XMLElement* out = (XMLElement*) in->FirstChild(); out; out = (XMLElement*) out->NextSibling() )
#define FOREACH_NODE(out, in) for( const XMLElem* out = (XMLElem*) in->FirstChild(); out; out = (XMLElem*) out->NextSibling() )
static void assertNode(const std::string& node, const XMLElement* el) {
static void assertNode(const std::string& node, const XMLElem* el) {
std::string err = std::string("unexpected node '") + el->Name() + "' expected '" + node + "'";
Assert::equal(node, std::string(el->Name()), err);
}
/** parse the complete document */
static IndoorMap* parse(XMLDocument& doc) {
return parseMap((XMLElement*)doc.FirstChild());
static IndoorMap* parse(tinyxml2::XMLDocument& doc) {
return parseMap((XMLElem*)doc.FirstChild());
}
/** parse the <map> node */
static IndoorMap* parseMap(const XMLElement* el) {
static IndoorMap* parseMap(const XMLElem* el) {
std::cout << el->Name() << std::endl;
IndoorMap* map = new IndoorMap();
map->width = el->FloatAttribute("width");
@@ -62,7 +65,7 @@ namespace Floorplan {
}
/** parse the <floors> node */
static std::vector<Floor*> parseFloors(const XMLElement* el) {
static std::vector<Floor*> parseFloors(const XMLElem* el) {
std::vector<Floor*> floors;
FOREACH_NODE(n, el) {
if (std::string("floor") == n->Name()) {floors.push_back(parseFloor(n));}
@@ -71,25 +74,91 @@ namespace Floorplan {
}
/** parse one <floor> node */
static Floor* parseFloor(const XMLElement* el) {
static Floor* parseFloor(const XMLElem* el) {
Floor* floor = new Floor();
floor->atHeight = el->FloatAttribute("atHeight");
floor->height = el->FloatAttribute("height");
floor->name = el->Attribute("name");
FOREACH_NODE(n, el) {
if (std::string("outline") == n->Name()) {floor->outline = parseFloorOutline(n);}
if (std::string("obstacles") == n->Name()) {floor->obstacles = parseFloorObstacles(n);}
if (std::string("outline") == n->Name()) {floor->outline = parseFloorOutline(n);}
if (std::string("obstacles") == n->Name()) {floor->obstacles = parseFloorObstacles(n);}
if (std::string("accesspoints") == n->Name()) {floor->accesspoints = parseFloorAccessPoints(n);}
if (std::string("beacons") == n->Name()) {floor->beacons = parseFloorBeacons(n);}
if (std::string("regions") == n->Name()) {floor->regions = parseFloorRegions(n);}
if (std::string("underlays") == n->Name()) {floor->underlays = parseFloorUnderlays(n);}
if (std::string("beacons") == n->Name()) {floor->beacons = parseFloorBeacons(n);}
if (std::string("regions") == n->Name()) {floor->regions = parseFloorRegions(n);}
if (std::string("underlays") == n->Name()) {floor->underlays = parseFloorUnderlays(n);}
if (std::string("pois") == n->Name()) {floor->pois = parseFloorPOIs(n);}
if (std::string("stairs") == n->Name()) {floor->stairs = parseFloorStairs(n);}
}
return floor;
}
/** parse the <stairs> tag */
static std::vector<Stair*> parseFloorStairs(const XMLElem* el) {
std::vector<Stair*> vec;
FOREACH_NODE(n, el) {
if (std::string("stair") == n->Name()) { vec.push_back(parseFloorStair(n)); }
}
return vec;
}
/** parse a <stair> tag */
static Stair* parseFloorStair(const XMLElem* el) {
Stair* stair = nullptr;
if (el->IntAttribute("type") == 0) {
stair = new StairFreeform();
FOREACH_NODE(n, el) {
if (std::string("part") == n->Name()) {
StairPart part;
part.connectWithPrev = n->BoolAttribute("connect");
part.start.x = n->FloatAttribute("x1");
part.start.y = n->FloatAttribute("y1");
part.start.z = n->FloatAttribute("z1");
part.end.x = n->FloatAttribute("x2");
part.end.y = n->FloatAttribute("y2");
part.end.z = n->FloatAttribute("z2");
part.width = n->FloatAttribute("w");
((StairFreeform*)stair)->parts.push_back(part);
} else {
throw "not yet implemented";
}
}
} else {
throw "not yet implemented";
}
// stair meta information?
const XMLElem* meta = el->FirstChildElement("meta");
if (meta) {
stair->meta = parseMetaElement(meta);
}
return stair;
}
/** parse the <pois> tag */
static std::vector<POI*> parseFloorPOIs(const XMLElem* el) {
std::vector<POI*> vec;
FOREACH_NODE(n, el) {
if (std::string("poi") == n->Name()) { vec.push_back(parseFloorPOI(n)); }
}
return vec;
}
/** parse a <poi> tag */
static POI* parseFloorPOI(const XMLElem* el) {
POI* poi = new POI();
poi->name = el->Attribute("name");
poi->type = (POIType) el->IntAttribute("type");
poi->pos = parsePoint2(el);
return poi;
}
/** parse the <accesspoints> tag */
static std::vector<AccessPoint*> parseFloorAccessPoints(const XMLElement* el) {
assertNode("accesspoints", el);
static std::vector<AccessPoint*> parseFloorAccessPoints(const XMLElem* el) {
std::vector<AccessPoint*> vec;
FOREACH_NODE(n, el) {
if (std::string("accesspoint") == n->Name()) { vec.push_back(parseAccessPoint(n)); }
@@ -97,29 +166,29 @@ namespace Floorplan {
return vec;
}
/** parse the <underlays> tag */
static FloorUnderlays parseFloorUnderlays(const XMLElement* el) {
FloorUnderlays res;
FOREACH_NODE(n, el) {
if (std::string("underlay") == n->Name()) { res.push_back(parseFloorUnderlay(n)); }
}
return res;
}
/** parse the <underlays> tag */
static FloorUnderlays parseFloorUnderlays(const XMLElem* el) {
FloorUnderlays res;
FOREACH_NODE(n, el) {
if (std::string("underlay") == n->Name()) { res.push_back(parseFloorUnderlay(n)); }
}
return res;
}
/** parse an underlay image */
static UnderlayImage* parseFloorUnderlay(const XMLElement* el) {
UnderlayImage* img = new UnderlayImage();
img->anchor.x = el->FloatAttribute("x");
img->anchor.y = el->FloatAttribute("y");
img->scaleX = el->FloatAttribute("sx");
img->scaleY = el->FloatAttribute("sy");
img->name = el->Attribute("name");
img->filename = el->Attribute("file");
return img;
}
/** parse an underlay image */
static UnderlayImage* parseFloorUnderlay(const XMLElem* el) {
UnderlayImage* img = new UnderlayImage();
img->anchor.x = el->FloatAttribute("x");
img->anchor.y = el->FloatAttribute("y");
img->scaleX = el->FloatAttribute("sx");
img->scaleY = el->FloatAttribute("sy");
img->name = el->Attribute("name");
img->filename = el->Attribute("file");
return img;
}
// /** parse the <other> tag */
// static FloorKeyValue parseFloorKeyValue(const XMLElement* el) {
// static FloorKeyValue parseFloorKeyValue(const XMLElem* el) {
// FloorKeyValue res;
// FOREACH_NODE(n, el) {
// if (std::string("keyval") == n->Name()) { res.elements.push_back(parseKeyValueElement(n)); }
@@ -127,10 +196,10 @@ namespace Floorplan {
// return res;
// }
/** parse one <keyval> element */
static KeyValueElement* parseKeyValueElement(const XMLElement* n) {
KeyValueElement* elem = new KeyValueElement();
const XMLAttribute* attr = n->FirstAttribute();
/** parse one <meta> element */
static Meta* parseMetaElement(const XMLElem* n) {
Meta* elem = new Meta();
const XMLAttr* attr = n->FirstAttribute();
while (attr) {
elem->params[attr->Name()] = attr->Value();
attr = attr->Next();
@@ -138,7 +207,7 @@ namespace Floorplan {
return elem;
}
static AccessPoint* parseAccessPoint(const XMLElement* n) {
static AccessPoint* parseAccessPoint(const XMLElem* n) {
assertNode("accesspoint", n);
AccessPoint* ap = new AccessPoint();
ap->mac = n->Attribute("mac");
@@ -149,7 +218,7 @@ namespace Floorplan {
/** parse the <beacons> tag */
static std::vector<Beacon*> parseFloorBeacons(const XMLElement* el) {
static std::vector<Beacon*> parseFloorBeacons(const XMLElem* el) {
std::vector<Beacon*> vec;
FOREACH_NODE(n, el) {
if (std::string("beacon") == n->Name()) { vec.push_back(parseBeacon(n)); }
@@ -157,7 +226,7 @@ namespace Floorplan {
return vec;
}
static Beacon* parseBeacon(const XMLElement* n) {
static Beacon* parseBeacon(const XMLElem* n) {
assertNode("beacon", n);
Beacon* b = new Beacon();
b->mac = n->Attribute("mac");
@@ -167,7 +236,7 @@ namespace Floorplan {
}
static std::vector<FloorRegion*> parseFloorRegions(const XMLElement* el) {
static std::vector<FloorRegion*> parseFloorRegions(const XMLElem* el) {
std::vector<FloorRegion*> vec;
FOREACH_NODE(n, el) {
if (std::string("region") == n->Name()) { vec.push_back(parseFloorRegion(n)); }
@@ -175,7 +244,7 @@ namespace Floorplan {
return vec;
}
static FloorRegion* parseFloorRegion(const XMLElement* n) {
static FloorRegion* parseFloorRegion(const XMLElem* n) {
assertNode("region", n);
FloorRegion* reg = new FloorRegion();
reg->name = n->Attribute("name");
@@ -184,7 +253,7 @@ namespace Floorplan {
}
/** parse the <obstacles> tag */
static std::vector<FloorObstacle*> parseFloorObstacles(const XMLElement* el) {
static std::vector<FloorObstacle*> parseFloorObstacles(const XMLElem* el) {
assertNode("obstacles", el);
std::vector<FloorObstacle*> obstacles;
FOREACH_NODE(n, el) {
@@ -192,38 +261,46 @@ namespace Floorplan {
// if (std::string("door") == n->Name()) {obstacles.push_back(parseFloorObstacleDoor(n));}
// if (std::string("window") == n->Name()) {obstacles.push_back(parseFloorObstacleWindow(n));}
// if (std::string("pillar") == n->Name()) {obstacles.push_back(parseFloorObstaclePillar(n));}
if (std::string("obstacle") == n->Name()) {obstacles.push_back(parseFloorObstacleLine(n));} // OLD
if (std::string("line") == n->Name()) {obstacles.push_back(parseFloorObstacleLine(n));}
if (std::string("circle") == n->Name()) {obstacles.push_back(parseFloorObstacleCircle(n));}
//if (std::string("obstacle") == n->Name()) {obstacles.push_back(parseFloorObstacleLine(n));} // OLD
if (std::string("line") == n->Name()) {obstacles.push_back(parseFloorObstacleLine(n));}
if (std::string("circle") == n->Name()) {obstacles.push_back(parseFloorObstacleCircle(n));}
if (std::string("door") == n->Name()) {obstacles.push_back(parseFloorObstacleDoor(n));}
}
return obstacles;
}
/** parse one line */
static FloorObstacleLine* parseFloorObstacleLine(const XMLElement* el) {
static FloorObstacleLine* parseFloorObstacleLine(const XMLElem* el) {
return new FloorObstacleLine(
parseObstacleType(el->Attribute("type")),
parseMaterial(el->Attribute("material")),
el->FloatAttribute("x1"), el->FloatAttribute("y1"),
el->FloatAttribute("x2"), el->FloatAttribute("y2")
// parsePoint2((XMLElement*) el->FirstChildElement("from")),
// parsePoint2((XMLElement*) el->FirstChildElement("to"))
);
parseObstacleType(el->Attribute("type")),
parseMaterial(el->Attribute("material")),
el->FloatAttribute("x1"), el->FloatAttribute("y1"),
el->FloatAttribute("x2"), el->FloatAttribute("y2")
);
}
/** parse one cirlce */
static FloorObstacleCircle* parseFloorObstacleCircle(const XMLElement* el) {
static FloorObstacleCircle* parseFloorObstacleCircle(const XMLElem* el) {
return new FloorObstacleCircle(
parseObstacleType(el->Attribute("type")),
parseMaterial(el->Attribute("material")),
el->FloatAttribute("cx"), el->FloatAttribute("cy"),
//parsePoint2((XMLElement*) el->FirstChildElement("from")),
el->FloatAttribute("radius")
);
parseMaterial(el->Attribute("material")),
el->FloatAttribute("cx"), el->FloatAttribute("cy"),
el->FloatAttribute("radius")
);
}
/** parse one door */
static FloorObstacleDoor* parseFloorObstacleDoor(const XMLElem* el) {
return new FloorObstacleDoor(
parseDoorType(el->Attribute("type")),
parseMaterial(el->Attribute("material")),
el->FloatAttribute("x1"), el->FloatAttribute("y1"),
el->FloatAttribute("x2"), el->FloatAttribute("y2"),
el->FloatAttribute("height"), el->BoolAttribute("swap")
);
}
/** parse a floor's <outline> tag */
static FloorOutline parseFloorOutline(const XMLElement* el) {
static FloorOutline parseFloorOutline(const XMLElem* el) {
FloorOutline outline;
FOREACH_NODE(n, el) {
if (std::string("polygon") == n->Name()) {
@@ -234,7 +311,7 @@ namespace Floorplan {
}
/** parse one polygon */
static FloorOutlinePolygon* parseFloorPolygon(const XMLElement* el) {
static FloorOutlinePolygon* parseFloorPolygon(const XMLElem* el) {
FloorOutlinePolygon* poly = new FloorOutlinePolygon();
poly->name = el->Attribute("name");
poly->method = parseOutlineMethod(el->Attribute("method"));
@@ -243,7 +320,7 @@ namespace Floorplan {
}
/** parse a 2d-polygon denoted by several points */
static Polygon2 parsePoly2(const XMLElement* el) {
static Polygon2 parsePoly2(const XMLElem* el) {
Polygon2 poly;
FOREACH_NODE(n, el) {
if (std::string("point") == n->Name()) {
@@ -255,7 +332,7 @@ namespace Floorplan {
}
/** parse a 2D point (x,y) using the given tag's attributes. missing attributes are set to 0 */
static Point2 parsePoint2(const XMLElement* el) {
static Point2 parsePoint2(const XMLElem* el) {
Point2 point;
point.x = el->FloatAttribute("x");
point.y = el->FloatAttribute("y");
@@ -263,7 +340,7 @@ namespace Floorplan {
}
/** parse a 3D point (x,y,z) using the given tag's attributes. missing attributes are set to 0 */
static Point3 parsePoint3(const XMLElement* el) {
static Point3 parsePoint3(const XMLElem* el) {
Point3 point;
point.x = el->FloatAttribute("x");
point.y = el->FloatAttribute("y");
@@ -279,6 +356,10 @@ namespace Floorplan {
}
}
static DoorType parseDoorType(const std::string type) {
try { return (DoorType) std::stoi(type); } catch (...) { return DoorType::UNKNOWN; }
}
static Material parseMaterial(const std::string material) {
try {
return (Material) std::stoi(material);