new test cases
worked on all walkers new helper methods new distributions some bugfixes
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@@ -63,15 +63,15 @@ public:
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}
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GridWalkState<T> getDestination(Grid<T>& grid, GridWalkState<T> start, float distance_m) override {
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GridWalkState<T> getDestination(Grid<T>& grid, const GridWalkState<T>& start, const float distance_m, const float headChange_rad) override {
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return GridWalkHelper::retryOrInvert(*this, 2, grid, start, distance_m);
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return GridWalkHelper::retryOrInvert(*this, 2, grid, start, distance_m, headChange_rad);
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}
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private:
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GridWalkState<T> walk(Grid<T>& grid, GridWalkState<T> cur, float distRest_m) {
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GridWalkState<T> walk(Grid<T>& grid, GridWalkState<T>& cur, float distRest_m, const float headChange_rad) {
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drawer.reset();
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@@ -105,7 +105,10 @@ private:
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}
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GridWalkState<T> next(nullptr, cur.heading);
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//GridWalkState<T> next(nullptr, cur.heading);
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// create a copy (to keep heading and walked distance)
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GridWalkState<T> next = cur;
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// pick a random destination
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T& nDir = drawer.get();
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@@ -116,6 +119,7 @@ private:
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next.heading += headingChangeDist(gen);
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next.node = &nDir;
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//// // compare two neighbors according to their implied heading change
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//// auto compp = [&] (const T& n1, const T& n2) {
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//// Heading h1 = GridWalkHelper::getHeading(*cur.node, n1);
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@@ -145,13 +149,22 @@ private:
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//// }
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// get the distance up to this neighbor
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distRest_m -= next.node->getDistanceInMeter(*cur.node);
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const float walked_m = next.node->getDistanceInMeter(*cur.node);
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distRest_m -= walked_m;
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// update the heading-change and walked-distance
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next.headingChange_rad += next.heading.getRAD() - cur.heading.getRAD();
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next.distanceWalked_m += walked_m;
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if (next.node->z_cm != cur.node->z_cm) {
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int i = 0;
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}
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// done?
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if (distRest_m <= 0) {return next;}
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// another round..
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return walk(grid, next, distRest_m);
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return walk(grid, next, distRest_m, headChange_rad);
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}
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