worked on 3d models within map
adjusted grid factory adjusted nav mesh factory minoor changes/fixes new helper classes refactoring
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@@ -237,7 +237,7 @@ namespace GW3 {
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Assert::isNot0(walkDist_m, "walking distance must be > 0");
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const GridPoint gpStart = Helper::p3ToGp(params.start);
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const GridPoint gpStart = grid.toGridPoint(params.start);
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const Node* startNode = grid.getNodePtrFor(gpStart);
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if (!startNode) {throw Exception("start node not found!");}
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