worked on 3d models within map
adjusted grid factory adjusted nav mesh factory minoor changes/fixes new helper classes refactoring
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@@ -1,7 +1,7 @@
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#ifndef INDOOR_GW3_REACHABLESAMPLER_H
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#define INDOOR_GW3_REACHABLESAMPLER_H
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#include "../../../math/Random.h"
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#include "../../../math/random/RandomGenerator.h"
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#include "Reachable.h"
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#include "Helper.h"
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@@ -27,7 +27,7 @@ namespace GW3 {
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const std::vector<Entry>& reachableNodes;
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mutable RandomGenerator gen;
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mutable Random::RandomGenerator gen;
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mutable std::uniform_real_distribution<float> dOffset;
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