added guest review, additional changes in transition

This commit is contained in:
toni
2018-11-09 16:26:10 +01:00
parent e10bd24a4a
commit e5d8afa5ac
3 changed files with 4 additions and 2 deletions

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@@ -111,8 +111,10 @@
resides within a polygon that is actually walkable from the starting position.}
\add{Just as before, the navigation mesh can be \emph{automatically}
generated from the building's floor plan, based on
various algorithms \cite{navMeshAlg1, kallmann2010navigation, van2011navigation}.
}
various algorithms \cite{navMeshAlg1, kallmann2010navigation, van2011navigation}.}
\addy{In contrast to the grid, the number of triangles depend on the size and shape of the building as well as the used algorithm.
Increasing the density of triangles intentionally, does not improve the accuracy, as would be the case for grid cells of the graph, due to aforementioned continues movement characteristic.
This also removes the need of defining some kind of initial polygon density for the mesh, like the spacing of the grid cells, what makes it more flexible.}
Using variably shaped/sized elements instead of rigid grid-cells
provides both, higher accuracy for reaching every corner, and a reduced

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