Small fixes
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@@ -36,7 +36,7 @@ Smooth 3D transitions, like walking stairs, would require much more complex inte
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To overcome both limitations, the building's floorplan can be used to derive a graph-based structure,
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like voronoi diagrams or fixed-distance grids, moving all costly intersection tests into a one-time offline phase \cite{Ebner-16, Hilsenbeck2014}.
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Hereafter, graph-based random walks along the created data-structure can be used as a fast transition approximation.
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When generating nodes and edges along stairs and elevators, this also allows for smooth transitions in 3D space.
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Smooth transitions in 3D space can be achieved by generating nodes and edges along stairs and elevators.
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Furthermore, the nodes can be used to store additional information, like their distance towards a pedestrian's desired destination.
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Such information can be included during the transitions step, \eg{} increasing the likelihood of all potential movements that approach
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this destination \cite{Ebner-16}.
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@@ -73,10 +73,10 @@ While many of them are intended for outdoor and line-of-sight purposes \cite{Pre
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Besides their solid performance in many different localization solutions, a complex scenario requires a equally complex signal strength prediction model.
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As described in section 1, historical buildings represent such a scenario and thus the model has to take many different constraints into account.
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An example is the wall-attenuation-factor model \cite{PathLossPredictionModelsForIndoor}.
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It introduces an additional parameter to the well-known log distance model \cite{IntroductionToRadio}, that considers obstacles between (line-of-sight) the AP and the location in question by attenuating the signal with a constant value.
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It introduces an additional parameter to the well-known log distance model \cite{IntroductionToRadio}, which considers obstacles between (line-of-sight) the AP and the location in question by attenuating the signal with a constant value.
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Depending on the use-case, this value describes the number and type of walls, ceilings, floors etc. between both positions.
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For obstacles, this requires an intersection-test of each obstacle with the line-of-sight, which is costly for larger buildings.
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Thus \cite{Ebner-17} suggests to only consider floors/ceilings, what can be calculated without intersection checks and allows for real-time use-cases running on smartphones.
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Thus \cite{Ebner-17} suggests to only consider floors/ceilings, which can be calculated without intersection checks and allows for real-time use-cases running on smartphones.
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%wifi optimization
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To further reduce the setup-time, \cite{WithoutThePain} introduces an approach that works without any prior knowledge.
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