replace algo pos
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@@ -5,7 +5,15 @@
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%As the density estimation poses only a single step in the whole process, its computation needs to be as fast as possible.
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% not taking to much time from the frame
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\begin{algorithm}[ht]
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Consider a set of two-dimensional samples with associated weights, e.g. presumably generated from a particle filter system.
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The overall process for bivariate data is described in Algorithm~\ref{alg:boxKDE}.
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Assuming that the given $N$ samples are stored in a sequential list, the first step is to create a grid representation.
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In order to efficiently construct the grid and to allocate the required memory the extrema of the samples need to be known in advance.
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These limits might be given by the application, for example, the position of a pedestrian within a building is limited by the physical dimensions of the building.
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Such knowledge should be integrated into the system to avoid a linear search over the sample set, naturally reducing the computation time.
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\begin{algorithm}[t]
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\caption{Bivariate \textsc{boxKDE}}
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\label{alg:boxKDE}
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\begin{algorithmic}[1]
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@@ -42,14 +50,6 @@
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\end{algorithmic}
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\end{algorithm}
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Consider a set of two-dimensional samples with associated weights, e.g. presumably generated from a particle filter system.
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The overall process for bivariate data is described in Algorithm~\ref{alg:boxKDE}.
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Assuming that the given $N$ samples are stored in a sequential list, the first step is to create a grid representation.
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In order to efficiently construct the grid and to allocate the required memory the extrema of the samples need to be known in advance.
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These limits might be given by the application, for example, the position of a pedestrian within a building is limited by the physical dimensions of the building.
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Such knowledge should be integrated into the system to avoid a linear search over the sample set, naturally reducing the computation time.
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Given the extreme values of the samples and grid sizes $G_1$ and $G_2$ defined by the user, a $G_1\times G_2$ grid can be constructed, using a binning rule from \eqref{eq:simpleBinning} or \eqref{eq:linearBinning}.
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As the number of grid points directly affects both computation time and accuracy, a suitable grid should be as coarse as possible, but at the same time narrow enough to produce an estimate sufficiently fast with an acceptable approximation error.
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