changed some GFX

fixed some TeX issues
This commit is contained in:
2016-02-21 21:05:34 +01:00
parent 3fd0db82fe
commit 44504f0a59
16 changed files with 223513 additions and 76119 deletions

View File

@@ -62,7 +62,9 @@
\input{gfx/eval/paths}
\caption{The four paths that were part of the evaluation.
Starting positions are marked with black circles.
For a better visualisation they were slightly shifted to avoid overlapping.}
For a better visualisation they were slightly shifted to avoid overlapping.
\commentByFrank{font war korrekt, aber die groesse war zu gross im vgl. zu den anderen}
}
\label{fig:paths}
\end{figure}
% error development over time while walking along a path
@@ -105,7 +107,7 @@
%
Directly hereafter, we ignore the shortest path \refSeg{3'} determined by the system and walk along \refSeg{3}
instead. Of course, this leads to a temporally increasing error, as the system needs to detect this path change
and takes some time to recover (see fig. \ref{fig:errorDistNexus} \refSeg{3}). The new path to the desired destination
and takes some time to recover (see fig. \ref{fig:errorTimedNexus} \refSeg{3}). The new path to the desired destination
is \refSeg{3''} which is also ignored. Instead, we took a much longer route down the stairwell \refSeg{4}.
After this change is detected by the system, prior knowledge is again able to reduce the error for segment \refSeg{5}.
%