309 lines
8.4 KiB
C++
309 lines
8.4 KiB
C++
#pragma once
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#include "mesh.h"
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#include "Settings.h"
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#include <omp.h>
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#include <array>
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#include <Indoor/Assertions.h>
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#include <Indoor/geo/Heading.h>
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#include <Indoor/math/distribution/Uniform.h>
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#include <Indoor/math/distribution/Normal.h>
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//#include <Indoor/math/distribution/Region.h>
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#include <Indoor/smc/Particle.h>
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#include <Indoor/smc/filtering/ParticleFilter.h>
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#include <Indoor/smc/filtering/ParticleFilterInitializer.h>
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#include <Indoor/smc/filtering/resampling/ParticleFilterResamplingSimple.h>
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#include <Indoor/smc/filtering/estimation/ParticleFilterEstimationWeightedAverage.h>
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#include <Indoor/smc/filtering/estimation/ParticleFilterEstimationMax.h>
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#include <Indoor/navMesh/walk/NavMeshWalkSimple.h>
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//#include <Indoor/navMesh/walk/NavMeshWalkEval.h>
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//#include <Indoor/navMesh/walk/NavMeshWalkWifi.h>
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//#include <Indoor/navMesh/walk/NavMeshWalkWifiRegional.h>
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//#include <Indoor/navMesh/walk/NavMeshWalkUnblockable.h>
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//#include <Indoor/navMesh/walk/NavMeshWalkKLD.h>
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#include <Indoor/navMesh/walk/NavMeshWalkSinkOrSwim.h>
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//#include <Indoor/navMesh/NavMeshRandom.h>
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#include <Indoor/sensors/radio/model/LogDistanceModel.h>
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#include <Indoor/sensors/radio/WiFiMeasurements.h>
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#include <Indoor/data/Timestamp.h>
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#include <Indoor/sensors/radio/WiFiProbabilityFree.h>
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#include <Indoor/sensors/activity/ActivityDetector.h>
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#include "FtmKalman.h"
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#include "Eval.h"
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struct MyState {
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/** the state's position (within the mesh) */
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MyNavMeshLocation pos;
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/** the state's heading */
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Heading heading;
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MyState() : pos(), heading(0) {;}
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MyState(Point3 p) : pos(p, nullptr), heading(0){;}
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MyState& operator += (const MyState& o) {
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pos.tria = nullptr; // impossible
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pos.pos += o.pos.pos;
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return *this;
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}
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MyState& operator /= (const double val) {
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pos.tria = nullptr; // impossible
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pos.pos /= val;
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return *this;
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}
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MyState operator * (const double val) const {
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MyState res;
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res.pos.pos = pos.pos * val;
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return res;
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}
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float getX(){
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return pos.pos.x;
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}
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float getY() {
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return pos.pos.y;
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}
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float getZ() {
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return pos.pos.z;
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}
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float getBinValue(const int dim) const {
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switch (dim) {
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case 0: return this->pos.pos.x;
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case 1: return this->pos.pos.y;
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case 2: return this->pos.pos.z;
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case 3: return this->heading.getRAD();
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}
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throw "cant find this value within the bin";
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}
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};
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struct MyControl {
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int numStepsSinceLastEval = 0;
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float headingChangeSinceLastEval = 0;
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void afterEval() {
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numStepsSinceLastEval = 0;
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headingChangeSinceLastEval = 0;
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}
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//wifi
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std::map<MACAddress, WiFiMeasurement> wifi;
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//time
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Timestamp currentTime;
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//last estimation
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Point3 lastEstimate = Point3(26, 43, 7.5);
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};
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struct MyObservation {
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//wifi
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std::unordered_map<MACAddress, WiFiMeasurement> wifi; // deprecated
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std::vector<WiFiMeasurement> ftm;
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//time
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Timestamp currentTime;
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};
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class MyPFInitUniform : public SMC::ParticleFilterInitializer<MyState> {
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const MyNavMesh* mesh;
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public:
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MyPFInitUniform(const MyNavMesh* mesh) : mesh(mesh) {
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;
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}
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virtual void initialize(std::vector<SMC::Particle<MyState>>& particles) override {
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/** random position and heading within the mesh */
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Distribution::Uniform<float> dHead(0, 2*M_PI);
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MyNavMeshRandom rnd = mesh->getRandom();
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for (SMC::Particle<MyState>& p : particles) {
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p.state.pos = rnd.draw();
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p.state.heading = dHead.draw();
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p.weight = 1.0 / particles.size();
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}
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}
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};
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class MyPFInitFixed : public SMC::ParticleFilterInitializer<MyState> {
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const MyNavMesh* mesh;
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const Point3 pos;
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public:
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MyPFInitFixed(const MyNavMesh* mesh, const Point3 pos) : mesh(mesh), pos(pos) {
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;
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}
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virtual void initialize(std::vector<SMC::Particle<MyState>>& particles) override {
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/** random position and heading within the mesh */
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Distribution::Uniform<float> dHead(0, 2*M_PI);
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for (SMC::Particle<MyState>& p : particles) {
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p.state.pos = mesh->getLocation(pos);
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p.state.heading = 1.5*M_PI;// dHead.draw();
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p.weight = 1.0 / particles.size();
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}
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}
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};
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class MyPFTransStatic : public SMC::ParticleFilterTransition<MyState, MyControl>{
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void transition(std::vector<SMC::Particle<MyState>>& particles, const MyControl* control) override {
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// nop
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}
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};
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struct MyPFTransRandom : public SMC::ParticleFilterTransition<MyState, MyControl>{
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Distribution::Normal<float> dStepSize;
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Distribution::Uniform<float> dHeading;
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MyPFTransRandom()
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: dStepSize(0.7f, 0.5f), dHeading(0, 2*M_PI)
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{}
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void transition(std::vector<SMC::Particle<MyState>>& particles, const MyControl* control) override {
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#pragma omp parallel for num_threads(3)
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for (int i = 0; i < particles.size(); ++i) {
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SMC::Particle<MyState>& p = particles[i];
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const float angle = dHeading.draw();
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const float stepSize = dStepSize.draw();
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p.state.pos.pos.x += std::cos(angle) * stepSize;
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p.state.pos.pos.y += std::sin(angle) * stepSize;
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}
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}
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};
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class MyPFTrans : public SMC::ParticleFilterTransition<MyState, MyControl> {
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//using MyNavMeshWalk = NM::NavMeshWalkSimple<MyNavMeshTriangle>;
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//using MyNavMeshWalk = NM::NavMeshWalkWifiRegional<MyNavMeshTriangle>;
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//using MyNavMeshWalk = NM::NavMeshWalkUnblockable<MyNavMeshTriangle>;
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//using MyNavMeshWalk = NM::NavMeshWalkKLD<MyNavMeshTriangle>;
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using MyNavMeshWalk = NM::NavMeshWalkSinkOrSwim<MyNavMeshTriangle>;
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MyNavMeshWalk walker;
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public:
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//std::vector<double> listRadiusSub;
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MyPFTrans(MyNavMesh& mesh) :
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walker(mesh) {
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// how to evaluate drawn points
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walker.addEvaluator(new NM::WalkEvalHeadingStartEndNormal<MyNavMeshTriangle>(0.04));
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walker.addEvaluator(new NM::WalkEvalDistance<MyNavMeshTriangle>(0.1));
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//walker.addEvaluator(new NM::WalkEvalApproachesTarget<MyNavMeshTriangle>(0.9)); // 90% for particles moving towards the target
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}
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void transition(std::vector<SMC::Particle<MyState>>& particles, const MyControl* control) override {
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// walking and heading random
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Distribution::Normal<float> dStepSizeFloor(0.60f, 0.1f);
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Distribution::Normal<float> dStepSizeStair(0.35f, 0.1f);
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Distribution::Normal<float> dHeading(0.0, 0.1f);
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#pragma omp parallel for num_threads(3)
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for (int i = 0; i < particles.size(); ++i) {
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SMC::Particle<MyState>& p = particles[i];
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// how to walk
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MyNavMeshWalkParams params;
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params.heading = p.state.heading + control->headingChangeSinceLastEval + dHeading.draw();
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params.numSteps = control->numStepsSinceLastEval;
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params.start = p.state.pos;
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params.stepSizes.stepSizeFloor_m = dStepSizeFloor.draw();
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params.stepSizes.stepSizeStair_m = dStepSizeStair.draw();
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if(params.stepSizes.stepSizeFloor_m < 0.1f || params.stepSizes.stepSizeStair_m < 0.1f){
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params.stepSizes.stepSizeFloor_m = 0.1f;
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params.stepSizes.stepSizeStair_m = 0.1f;
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}
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// walk
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MyNavMeshWalk::ResultEntry res = walker.getOne(params);
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// assign back to particle's state
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p.weight *= res.probability;
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p.state.pos = res.location;
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p.state.heading = res.heading;
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}
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// reset the control (0 steps, 0 delta-heading)
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//control->afterEval();
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}
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};
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struct MyPFEval : public SMC::ParticleFilterEvaluation<MyState, MyObservation> {
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// FRANK
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MyPFEval() { };
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bool assignProps = false;
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std::shared_ptr<std::unordered_map<MACAddress, Kalman>> ftmKalmanFilters;
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virtual double evaluation(std::vector<SMC::Particle<MyState>>& particles, const MyObservation& observation) override {
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double sum = 0;
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#pragma omp parallel for num_threads(3)
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for (int i = 0; i < particles.size(); ++i) {
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SMC::Particle<MyState>& p = particles[i];
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auto kalmanFilters = ftmKalmanFilters;
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if (!Settings::UseKalman)
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{
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kalmanFilters = nullptr;
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}
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double prob = ftmEval(Settings::UseRSSI ? SensorMode::RSSI : SensorMode::FTM, observation.currentTime, p.state.pos.pos, observation.ftm, kalmanFilters);
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if (assignProps)
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p.weight = prob;
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else
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p.weight *= prob;
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#pragma omp atomic
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sum += prob;
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}
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return sum;
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}
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};
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using MyFilter = SMC::ParticleFilter<MyState, MyControl, MyObservation>;
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